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World Labs releases Atlas tools and developer APIs for world generation

World Labs released Atlas web tools and developer APIs that reconstruct, shape and export spatial worlds, moving the model beyond its September early-access introduction.

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Nov 13, 2026 · 1 min read

World Labs released a suite of Atlas tools and developer APIs on Nov. 12 for generating, reconstructing, editing and exporting spatial worlds. The release puts the company’s next-generation world model into named web workflows and documented software endpoints.

The Atlas toolchain includes Viewfinder, Chisel, Splats to Mesh, Relight and developer API integrations. World Labs says Viewfinder reconstructs scenes from photos or generated images, supports exploration from new viewpoints and renders camera paths. Chisel lets users shape and graybox a scene before Atlas generates it.

For downstream 3D work, World Labs says Splats to Mesh converts Gaussian-splat scenes into meshes for games and interactive environments. The company also lists Blender among the tools supported through Atlas integrations.

A public Atlas API reference accompanies the release. Its documented task endpoints include atlasChisel, atlasGenerate and atlasTextToImage, along with operations that turn images into posed RGB-and-depth data, posed images into splats, and splats into meshes.

The Nov. 12 release is distinct from World Labs’ September introduction of Atlas. That earlier post presented Atlas as a multimodal world model for generation, reconstruction and simulation, and described access as an early program for select partners. The November release adds named tools, integrations and documented developer endpoints.

World Labs describes Atlas as a multimodal autoregressive diffusion transformer that grounds inputs in 3D space and generates outputs sequentially. The company says the model accepts text, images, camera poses and depth maps and can produce images, depth information, point clouds and 3D Gaussian splats. The supplied evidence includes no independent evaluation of output quality, latency, geometry fidelity or production readiness.

World Labs did not publish pricing, usage quotas or a durable description of access tiers on the launch page or API reference.

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